Resident Evil (2026)
Hack or Slash - A Horror Movie Review Podcast

Resident Evil (2026)

B2Upper-intermediateOctober 2, 20261 hr 33 min
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Send us Fan Mail This week we’re reviewing Resident Evil (2026). We examine how Zach Cregger recreates survival-horror gameplay, unpack Austin Abrams’ frantic everyman performance, and dissect the film’s practical creature effects and body horror. In this episode's b-side, we consider which games should be adapted to film next. This episode contains spoilers, beginning at 35:17. Mentioned in the Episode Watch the Film Resident Evil (2026) Related Episodes 242: Resident Evil (2002) 244: Barbarian (2022) 405: Weapons (2025) 137: The Thing (1982 vs. 2011) 069...

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Sentence 1 of 12 · 0:00

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I love that you're given the poverty plight for the the zombies in the fucking sewer.

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B2

B2 · Upper-intermediate

Comfortable if you already follow TV news

A1 40%A2 27%B1 18%B2 13%C1 1%
  • 86% of the words are B1 or easier.
  • 182 words a minute: natural, fairly fast speech.
  • 321 harder words (B2 and up) in the whole episode.

Transcript

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0:00

We have to imagine that there are these infected living in spaces where they're just like don't have access to feed and to continue to grow. I love that you're given the poverty plight for the the zombies in the fucking sewer. They don't have access. We need to support them.

0:19

They need government support. There's a particular kind of panic that comes with checking your inventory and realizing you've got two bullets, no healing items. and a hallway you haven't explored yet. And Zach Craiger wanted to bring that feeling to the screen.

0:35

After barbarianing in weapons, he teamed up with co-writer Shay Haddon to follow a new character through a world familiar to anyone who's ever had to ration ammunition

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