Shuhei Yoshida on the future of gaming
The Vergecast

Shuhei Yoshida on the future of gaming

B2Upper-intermediateSeptember 28, 202643 min

It's a confusing time right now for gaming. Video games are becoming an increasingly expensive hobby. Games are expensive to make, too, and companies want to sell the most lucrative ones they can: Sony and Microsoft are cutting jobs to refocus on blockbusters. At the same time, we’ve got more ways to play than ever: handhelds, phones, even cloud gaming is getting better. So where are we headed? Today on The Vergecast, Sean Hollister asks that question of Shuhei Yoshida, who spent 31 years at Sony playing games and figuring out what gamers will pay for. ...

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VR, and again when Sony embraced the Steam Deck PC handheld.

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B2 · Upper-intermediate

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A1 31%A2 39%B1 19%B2 11%C1 0%
  • 89% of the words are B1 or easier.
  • 153 words a minute: a natural pace.
  • 143 harder words (B2 and up) in the whole episode.

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0:00

Welcome to the VergeCast, the flagship podcast of sticking an SNES cartridge into your handheld. I'm your friend Sean Hollister, and today we're talking to Shuei Yoshida. He helped work on the original PlayStation. He produced PlayStation games for decades.

0:17

He led Sony's internal publishing teams, and he championed indie games. A journalist once called him the soul of PlayStation, and he was pushed out of the company. But I don't just want to talk about the past.

0:29

I first met Shoo when he was wearing his technologist hat, when he introduced PlayStation VR, and again when Sony embraced the Steam Deck PC handheld. I want to know how he sees the future of gaming. How will we play?

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