DLSS 5 explained, with Linus Tech Tips
The Vergecast

DLSS 5 explained, with Linus Tech Tips

B2Upper-intermediateSeptember 22, 202636 min

Nvidia's new DLSS 5 (Deep Learning Super Sampling 5) rendering technology uses AI to (theoretically) improve video game graphics. When it was announced, social media declared that it was "yassifying" video game characters, changing faces in a way game developers didn't intend. Linus Tech Tips' own Linus Sebastian and David Gauthier join guest host David Imel to break down the the hype and controversy. Further reading: The Beats 360 are what I’d bring to the gym if I hated earbuds Peloton is back with a ‘cheaper’ folding treadmill Whoop and Peloton integration is finally here Xbox i...

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so up in arms about it.

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This is 90 seconds on The Verge for Tuesday, September 22, 2026.

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B2

B2 · Upper-intermediate

Comfortable if you already follow TV news

A1 36%A2 27%B1 21%B2 14%C1 3%
  • 83% of the words are B1 or easier.
  • 182 words a minute: natural, fairly fast speech.
  • 177 harder words (B2 and up) in the whole episode.

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0:00

Welcome to the VergeCast, the flagship podcast of deep learning super sampling. I'm David Amell, NVIDIA's DLSS5 technology was released on September 3rd, and it's notably different from the ways it's been doing super sampling in the past. Super sampling is a technology used to boost video game fidelity and performance on existing

0:21

hardware. There's been a lot of pushback from some people in the gaming community and even the developer community about this, so I wanted to bring on Linus Sebastian and David Gautier from Linus Tech Tips to talk to me about what DLSS 5 is and why pretty much everybody is

0:36

so up in arms about it. But first, here's what's happening on The Verge today. This is 90 seconds on The Verge for Tuesday, September 22, 2026. Beats have announced the new Beats 360 headphones, which are specifically designed for working

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