HPR4730: Playing Civilization VI Part 1
Hacker Public Radio

HPR4730: Playing Civilization VI Part 1

B2Upper-intermediateSeptember 18, 2026

This show has been flagged as Clean by the host. Civilization VI, made a number of changes, and one of the biggest was the introduction of Districts. Buildings that perviously would have just been part of the city now had to be built in special districts, and the game limited how many of them you could build in any one city. This forced you to make choices, and making choices is the heart of the Civilization series. Playing Civilization VI, Part 1 Districts As we have said before, the rule for each...

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This is Hacker Public Radio episode 4730 for Friday 18th September 2026.

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It is part of the series Computer Strategy Games.

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B2 · Upper-intermediate

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A1 22%A2 41%B1 26%B2 10%C1 1%
  • 89% of the words are B1 or easier.
  • 138 words a minute: a natural pace.
  • 61 harder words (B2 and up) in the whole episode.

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0:00

This is Hacker Public Radio episode 4730 for Friday 18th September 2026. Today's show is entitled, Playing Civilization VI Part 1. It is part of the series Computer Strategy Games. It is the 380th show of Ahukah, and is about 17 minutes long.

0:24

It carries a clean flag. The summary is. We begin our look at the mechanics of this next version of Civilization. Hello this is Ahucca.

0:41

Welcome to the Hacker Public Radio and another exciting episode in our ongoing series on computer strategy games. And we have started on Civilization 6. In the previous episode, I introduced this next version.

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